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Subway Terminal Trash

This is some lowpoly trash I created for an upcoming project. It is meant to be recently discarded trash, which is why it is not too dirty. All of the models also share a single color, normal and multifunction map. I created all of the labels myself using Illustrator and used Lorem Ipsum for the paper text. The Unreal Engine assets are all blueprints/prefabs.

Unreal Engine screenshot.
Trash can courtesy of Stacy Lloyd.

Unreal Engine screenshot.
Trash can courtesy of Stacy Lloyd.

Unreal Engine screenshot.

Unreal Engine screenshot.

Unreal Engine screenshot.

I went back and made an alternate map for the meshes, so items could also be presented as new.

Cooler courtesy of Logan Bailey.

Unreal Engine screenshot.

I went back and made an alternate map for the meshes, so items could also be presented as new.

Cooler courtesy of Logan Bailey.