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Subway Tunnel Debris

This is some lowpoly subway tunnel debris and other items I created for an upcoming Unreal project. All meshes utilize single color, normal and multifunction (roughness/metallic) maps. The Unreal Engine assets are all blueprints/prefabs, except for the board and cement chunk.

Unreal Engine screenshot.

Unreal Engine screenshot.

Unreal Engine screenshot.

Unreal Engine screenshot.